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Burden of the NPC

Burden of the NPC

By Hayes, Riley

Published by epubli

English 2026 ISBN 9783565295319
eBook

About this book

Every gamer knows the feeling of dread: the mission objective shifts, and suddenly you are forced to protect a fragile, excruciatingly slow non-player character (NPC) as they wander blindly through a warzone. The "escort mission" is universally despised, yet developers have continued to force them into blockbuster games for decades. The Burden of the NPC explores the profound disconnect between ambitious game design and the stark limitations of artificial intelligence. Creating a companion that acts autonomously without ruining the player's agency is a programming nightmare. To prevent the NPC from solving the puzzle for the player, designers must artificially lobotomize them, reducing their walking speed and eliminating their survival instincts, which turns an engaging adventure into a tedious babysitting job. This book dives into the complex math of pathfinding algorithms and navmeshes. It charts the evolution of the escort mission from infuriating retro cliches to modern triumphs like The Last of Us, explaining how developers finally learned to hide the invisible strings. Peer into the code of gaming's greatest annoyance. Understand why teaching a computer to walk beside a human is the hardest problem in game development, and how bad AI completely shatters virtual immersion.
Language
English
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