Género
Video y móvil
Nebel des Krieges: Die taktische Verschleierung in virtuellen Welten
Schweitzer, Stephan
Arcade Kill Screens: Breaking the Architecture of 8-Bit Eternity
Brooks, Samuel
Fog of War: The Tactical Blindness of Virtual Battlefields
Nash, Gregory
Isometric Illusion: The Geometric Trick That Faked Three Dimensions
Henley, Issac N.
Virtual Epidemiology Outbreak: The Corrupted Blood Incident in Gaming
Fielder, Jeremy
The Loot Box Dilemma: Psychological Exploitation in Video Games
Anaya, Donald B.
Pixel-Poesie: Die Kunst der Begrenzung
Wagner, Timo
Virale Inkompetenz: Die Leeroy-Jenkins-Dynamik und moderne digitale Meme-Kultur
Harter, Felix
Die Speedrunning-Subkultur: Optimierung auf Millisekunden in der Gaming-Szene
Schwarz, Thomas
Virtueller Amoklauf: Das verheerende Falador-Massaker in der digitalen Welt
Kruse, Sebastian
Loot Gradients: Color Coding and the Psychological Architecture of Greed
Lawson, Derek
Censored Pixels: The Disastrous Hot Coffee Video Game Scandal
Nichols, Todd J.
Code of San Andreas: The Minigame That Broke Polygons
Ellis, Patricia G.
Bullet Sponges: Why Artificial Difficulty Ruins Immersion
Cross, Anthony
Unsichtbare Zielscheibe: Die mathematische Berechnung der Aggro-Mechanik in Rollenspielen
Eisenberg, Dominik
Frame by Frame: The Mathematical Precision of Tool-Assisted Speedruns
Garcia, Gary B.
Bleeding Edges
Feldman, Dorothy J.
Fliegende Schadenswerte
Schroder, Maximilian
Elixier-Syndrom
Saenger, Luca
Freelook Revolution
Wiggins, Ronald G.
Radar in the Corner
Walton, Thomas
Directors in the Engine
Gable, Simon
The Text-Based Metaverse
Schubert, Lance M.
The Friction Exploit
Doerr, William M.