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Patenting the Game

Patenting the Game

Por Kester, Brian

Publicado por epubli

English 2026 ISBN 9783565314027
eBook

Sobre este libro

When "Middle-earth: Shadow of Mordor" released, it introduced a revolutionary feature: the Nemesis System. Enemies remembered you, bore physical scars from previous encounters, and climbed their own military ranks. It was a masterpiece of procedural storytelling. But instead of this mechanic becoming the new standard for the gaming industry, it vanished. Why? Because Warner Bros. successfully patented it, locking a brilliant design concept behind a legal wall. This book exposes the controversial world of software patents and intellectual property within the video game industry. It explores the dangerous precedent set by patenting game mechanics—a practice that threatens to stifle indie developers and halt medium-wide innovation. What happens when a corporation can legally own the concept of a loading screen mini-game, a dialogue wheel, or a dynamic enemy hierarchy? Dive into the corporate strategy and legal warfare that dictate how games are made. You will understand the delicate balance between protecting a creator's financial investment and destroying the iterative, shared language of game design that built the industry in the first place.

Disponibilidad

Patenting the Game está disponible como eBook en 9 librerías online. Entre las librerías que lo venden están Bajalibros Argentina, Bajalibros Latam, Bookshop Uruguay.

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English
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¿En qué formatos está disponible Patenting the Game?
Patenting the Game está disponible como eBook en 9 librerías online.
¿Dónde puedo comprar Patenting the Game?
Puedes comprar Patenting the Game en Bajalibros Argentina, Bajalibros Latam, Bookshop Uruguay. Compara todas las opciones en la lista de esta página.

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